Major Update - Powers/Upgrades System
Laserwhip » Devlog
This is a major update, heading towards where I want the game to be.
Biggest Changes:
- Added powers to replace old "phase" and "bomb" abilities.
- Added in system to choose from a pool of powers. In this version there are only 3, but I will be adding more.
- At the start of a run, choose 1 power from a list of 3 randomly chosen. The power will persist through the entire run.
- I will be adding more powers later, and the framework is there now.
- Added a larger area to the "hook" so players can more easily grapple without needing so much accuracy. Made grappling smoother as well.
Enemy Changes:
- Big Enemy now has shields. Requires multiple hits to get through the shield.
- Projectile enemy has shields, and has a 1 in 3 chance of being a "bomb". This variant has extra shields, is faster, and explodes in a bomb. Can be used to take out other enemies.
Smaller Changes:
various ui and sounds added.
Files
Laserwhip.apk 39 MB
46 days ago
Laserwhip_Alpha.x86_64 79 MB
46 days ago
Laserwhip_Alpha_Win.exe 96 MB
46 days ago
Laserwhip_Web.zip Play in browser
46 days ago
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Laserwhip
Laserwhip is a fast-paced survival game where you swing, combat enemies, and survive using a powerful laser whip.
Status | In development |
Author | MagicBurrito |
Genre | Survival, Action |
Tags | 2D, Arcade, Explosions, Fast-Paced, Godot, grappling, Procedural Generation, Roguelite |
More posts
- Added Video Tutorial/Lowered Default Volumes45 days ago
- UI/Graphics Update51 days ago
- Greatly Improved Touch Controls55 days ago
- Fixed Web Version (?) - New World Generation Testing58 days ago
- Added Background Music59 days ago
- Added Mobile Support With Touch Screen Controls60 days ago
- working on touch controls60 days ago
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